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<title>pcre2_code_copy specification</title>
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<h1>pcre2_code_copy man page</h1>
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<br><b>
SYNOPSIS
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<b>#include &#60;pcre2.h&#62;</b>
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<P>
<b>pcre2_code *pcre2_code_copy(const pcre2_code *<i>code</i>);</b>
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<br><b>
DESCRIPTION
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<P>
This function makes a copy of the memory used for a compiled pattern, excluding
any memory used by the JIT compiler. Without a subsequent call to
<b>pcre2_jit_compile()</b>, the copy can be used only for non-JIT matching. The
pointer to the character tables is copied, not the tables themselves (see
<b>pcre2_code_copy_with_tables()</b>). The yield of the function is NULL if
<i>code</i> is NULL or if sufficient memory cannot be obtained.
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There is a complete description of the PCRE2 native API in the
<a href="pcre2api.html"><b>pcre2api</b></a>
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<a href="pcre2posix.html"><b>pcre2posix</b></a>
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